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Reference

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Topics

Static reference articles on mechanics and fitting trade-offs. Pick a topic below; section links appear when you open an article.

All topics

Fitting

  • Mining BreakdownStrip miners vs ORE strip miners, crystals, mining upgrades, survey chipsets, residue trade-offs, ore-hold compression timing, and barge/exhumer comparisons.

Combat

  • Bumping MechanicHow collision bumping works in EVE, mass and speed trade-offs, and reference bump fits ranked for frigate through capital targets.
  • War MechanicsDeclare wars, warm-up and cooldown timers, weekly bills, War HQ rules, allies, surrender, and victory conditions — split into Attacker and Defender guides.

Wiki

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Reference articles on EVE mechanics, fitting trade-offs, and how to read the numbers in-game. Topics are static guides—not live data from your characters. Choose a topic in the Topics column.

More articles (combat mechanics, travel safety, industry) will be added over time. Suggest gaps on Discord or in-app feedback.